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Why Webpacker Wouldn't Compile Assets in a Specific Environment

A while back, I started working in a Rails application in which I needed to introduce a JavaScript file that’d be compiled with Webpacker. To do so, I created the file in my packs directory and loaded it up via content_for:

<% content_for(:body_assets) do %>
  <%= javascript_pack_tag("some-file") %>
<% end %>

Locally, things worked great! But once I deployed, integration tests running in the CI pipeline would unexpectedly fail, even though the same tests were passing on my machine. After some time spent troubleshooting, it turned out to be one primary issue, which was drawn out by my misunderstanding of how Webpacker loads configuration settings for an environment. This is a quick review of the entire debugging process.

Problem #1: A manifest.json file wasn’t being generated.

As Rails is running a request and the javascript_pack_tag method is encountered, it’ll reference a manifest.json file in order to load the correct assets. If that file doesn’t exist, Rails vomits. This is the sort of error you’ll see:

ActionView::Template::Error: Webpacker can&#39;t find some-script in /my/app/path/public/packs/manifest.json. Possible causes:

1\. You want to set webpacker.yml value of compile to true for your environment
   unless you are using the `webpack -w` or the webpack-dev-server.
2\. webpack has not yet re-run to reflect updates.
3\. You have misconfigured Webpacker&#39;s config/webpacker.yml file.
4\. Your webpack configuration is not creating a manifest.

This made sense. Upon deploy, Webpacker was apparently not being told to compile assets before requests were made or as they were made, and so that file was never getting correctly generated.

Solution: Ensure my webpacker.yml file has compile set to true.

In all of my environments except production, I wanted to set compile to true, so that on each request, Rails would check to see if it needs to compile assets before continuing. Instead of duplicating this change in my development and test environments, I opted to make it the default, since production already had it explicitly set to false.

default: &default  
	compile: true

development:  
	<<: *default 
   # other settings...

test:  
	<<: *default  
	# other settings...

production:  
	<<: *default  
	compile: false    
	# other settings...

I felt good about this… until it failed.

Problem #2: Webpacker wasn’t respecting default settings in its configuration file.

After some brief internal rage, I noticed a particular log that I must have passed over earlier:

RAILS_ENV=build environment is not defined in config/webpacker.yml, falling back to production environment

My tests were being run in the build environment – not test. And as it turns out, Webpacker will fall back production if it can’t find the specified environment. This is why my assets weren’t being compiled. A build environment wasn’t set in my Webpacker configuration file, so it was falling back to production, which was explicitly telling Webpacker to not compile assets.

Solution: Ensure my environment exists in the webpacker.yml file.

Like most bugs that tempt you to rip your hair out, the solution turned out to be two lines:

build:    
	<<: *default

Sure, enough. All was green after that change.

Key Takeaway: Read Your Logs Good.

What bit me here is some assumptions I made about how Webpacker loaded a configuration. The amount of time dealing with the consequences of those assumptions might have been avoided if I had been just a little more thorough in reading through the error logs. Don’t make this mistake yourself!


Alex MacArthur is a software engineer working for Dave Ramsey in Nashville-ish, TN.
Soli Deo gloria.

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1 comments
  • Taylor Coon

    Hey Alex, I am running into a similar issue with my rails application.

    I am trying to find the build option for webpacker.yml in the official docs but cannot find it.

    I have a lot of packs in my packs file, but the packs are only being called specifically by page.

    My issue is some of the packs are being compiled when I push to prod and some are not. It is unclear why this is happening.